

* We have also added a "Advanced Sub-selection" game option. When enabled in the Game Options screen, tilde (~) will control chat. * We have added a "Push to Talk" option for in-game voice chat. Keep your eyes open for some new carnage! * There are eight new sync kill animations in the game. * We have added a benchmarking performance test you can find it in the Graphics options tab. These are available for ranked and custom games.

* Two new four-player maps have been added to the game: (4p) Medean Cliff Mines and (4p) Ruins of Argus. * Two on Two game mode is now available for ranked play. We'll probably have a poke around on those new maps later today, but let us know below if you have any thoughts on this update, or the current state of DoWII. There's also some serious bug fixing and an overhaul of the AI. There's also two new four-player maps, a benchmarking app, and push to talk for voice chat. The update includes the 2v2 game mode we were all clamouring for when the game originally came out, as well as a bunch of other surface stuff such as new death animations. The shootiest RTS of all time, Dawn Of War II, has just had a monster update, and should patch automatically when you start the game up.
